﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FusionAnimationEditior
{
    public struct MapDrawer
    {
        private bool wholeMap;

        public bool WholeMap
        {
            get { return wholeMap; }
            set { wholeMap = value; }
        }
        private System.Drawing.Rectangle selectedArea;

        public System.Drawing.Rectangle SelectedArea
        {
            get { return selectedArea; }
            set { selectedArea = value; }
        }

        private System.Drawing.Rectangle targetArea;

        public System.Drawing.Rectangle TargetArea
        {
            get { return targetArea; }
            set { targetArea = value; }
        }
    }
}
